Zombie Cleanup

By gravy59

Features

Classes: Defender, Gate Operator, and Leader(?).

Defenders protect the team from zombies

Gate Operators close the gates to contain the zombie

Leader(?) acts as a backup for other classes and has scouting equipment.

Tiers: Police (1-2), Soldier (1-3), Elite

Gameplay

Each round has a set timer and a set number of gates. The objective is to activate all gates with minimal team casualties. If the timer runs out or zombies breach the gate perimeter, the game continues. If not, the game ends. Each new tier has gates further throughout the map. If zombies breach the gates at the final tier, d e f e a t. If you can contain them, v i c t o r y. Zombies cannot breach gates once they are closed.

Possible gameplay features: